All photos in this post are stock images from Unsplash.com and Canva.com A Moral Argument For Population Redistribution...It’s about time we bring this series to a close and we greatly appreciate everyone who read along to this point. You can again expect no judgment from us, just a discussion based in valid reasoning and evidence to address your concerns. We understand that some may know the things we’ve argued and are looking for justification for supporting the idea on moral grounds. Well, we won’t let you down. Modern life is like a game.We’re gamers here, so you should have known that time was coming. Yes, life is like a game. You can play it, play it well, and still fail. But that’s not exactly because of you but some hitch in the setup of that game that keeps you from succeeding when you’ve done everything right. Most call this luck. We disagree. Luck is some miraculous-like thing that happens when no one is in control of the outcomes of situations. That isn’t really the case here. It’s deep and systemic. Imagine you’re in a simulation for a game like Clash of Clans. We think everyone reading this is familiar with titles like that by now. Clash of Clans wasn’t always what it is now, however, and we’re just using it as an example. We’re not saying this timeline is true, or anything, only that the setup is adequate for our purposes. We honestly don’t know how the development processes or what decisions were made for what issues. Inside looking out.Imagine you’re inside one of these games. You’re new to the world, you’re happy to be there, you have a wealth of potential, and you’re motivated to go on and do great things. There’s a lot of development already, there are tons of people, there’s already a hierarchy of power, and the region you started in has a wealth of resources between nature and the people around you. What we just described was your birth into the modern world. Moving on to your formative years, the tutorial and brief campaign mode are your formal education; beginner, intermediate, and advanced. You’re also protected from the world around you during this time. That’s what your parents or guardians do. The whole time you’re inside of this shell of almost perfect defense, the rest of the world is churning away around you. Seems fair, right? Keep reading.
The outside looking in.The world around you continues to move as you grow. They see you but they largely pay you no mind. The world won’t stop turning while they watch you, so they continue working toward their goals. They’re seasoned, many of them are wealthy, they’ve formed alliances, and they’ve been fighting for a long time already. As they jockey for position, they set up a strict selection process. Those who have will be chosen as potential allies, those who have not will become targets. The haves who opt out of cooperation and wish to live in peace become targets as well. That’s really how most people strategize in these games. But that’s still fair, right? Many of the people already in these alliances were given tons of gifts when they joined the game. They got the starting protections that everyone gets, they received extra free gifts from the invitations of those who were already pretty well established and powerful, and they were brought into a decent alliance when they joined the fun. Remember this is an analogy of a person being born and their family. On top of all of that, they regularly receive powerful gifts from the more powerful players around them that keeps them protected. And because of all of these gifts, they also have the freedom to move about as they please. Is this still fair? You didn’t enter the game with an advantage, so you aren’t chosen to join any of these powerful pre-existing alliances. Instead, these alliances go on to merge with other powerful alliances to become even more powerful and compete with enemy alliances. You, the little guy, are stuck in the middle of the conflict and have valuable resources. The breakdown...So, what is what? You, the player, are a city. Each city is an individual. Clusters of cities are families, small alliances are countries, and powerful alliances are superpowers. Your start of the game is your birth into the world, the natural resource deposits are employment, and certain gifts and bonuses are features. The shield is the protection of your parents, the game itself is the world, and the developers are the United Nations, etc. You get the picture. Politics, politics, politics!
resources. Those resources are the people who are placed around them. With the money they invest in the game, it goes against the developer’s interest to support the rights of the majority around them. So, they don’t. You’re stuck. The next thing that happens is people start quitting the game. Fewer people competing in the game means fewer new people joining the game. New players joining represents birthrates and people quitting the game represents...you guessed it. People opting out. Passive income [ad revenue] goes down, and small purchases decrease as well. This is the same as tax revenue. Well, can’t have that! So, they make a move to give you just a little more survivability and let you teleport to another location. This is them controlling where you can go and where you can’t. Also, you have to buy this item. This is the cost you have to pay just for your right to travel abroad be restored. They already make money from your presence, your taxes, and they make you also pay for your own freedom to travel anywhere around the world, your passport. Okay, more people stay in the game so the powers that be are satisfied with that. More money; everyone’s happy, right? No. They still haven’t rectified the issues the disadvantaged are faced with. The overlay for the underlay.Larger groups with more power still have first dibs on natural resources. And because they have more power, they also have access to better resources and larger deposits than you do. It’s the same with more powerful individuals too. Wait, WHAT?! Yeah, you didn’t notice that before, did you? It gets even worse than that. The resources you’re able to get to are also dominated by those more powerful people as well. You’ll have to put yourself at risk by going even farther out, a distinct disadvantage, to find resources that match your level. You make a larger investment, you take a bigger risk, and you gain less. Then what’s considered totally fair, but really isn’t, is the more powerful people around you take advantage of your vulnerability. You get attacked from all directions. Raid after raid. Before you can recover, you have another legion of powerful troops marching on your location. You couldn’t defend yourself the first time and now you’re going to be crushed again. You’re pummeled time and again until you quit. After you quit, the cycle just continues. The players you were associated with are left to pick up the pieces. They start getting swarmed as well, and they continue to protect you for a short while after you opt out. That’s lingering debts and funerary costs. Without you there to help them, they become targets too. Sure, they did what they could to protect you but it simply wasn’t enough. They didn’t have enough of what you needed to pull through the difficult times. Even if you don’t quit and you could afford to move about several times, your local group still suffers. You’ll eventually have a decision to make. Either you continue to jump around until you find a safe place or you have to pay even more for an item to return you home. Sure, some people find ways to get selected by these very powerful alliances, but the majority don’t. What we have are people going all-in on the miniscule chance they’ll also be selected like the extremely small minority of people with your same disadvantages. None of it is fair.Life is fair, it's people that aren't. It’s just the way it is now but it shouldn’t be, and it didn’t have to be. We can also do something about it. It took thousands of years for the world to become the way it is. Instead of blaming life, we can make great strides to reverse the damage in just a few years with Population Redistribution. In order to break this system, we need to first focus on powerful actions that force those above us to pivot immediately. It’s not tiny, infrequent changes that make all the difference, it’s the regular transformative innovations that do. With these impactful changes, those people don’t have time to find a loophole and take ownership of the adjustment so they can exploit flaws they created when you weren’t looking. When you don’t like something, you should have the freedom to leave on a whim. That diffuses tensions creates a plethora of opportunities for everyone. Again, we’re not anti-business because we are a business. We’ve figured out how to build and maintain a business that supports Population Redistribution. We’ve learned how a change in perspective can change everything. Imagine how much better your experience with the game would be if you could freely move about until you can position yourself better. Instead of being told where you can go, you can just go there. You can select places on the map where there are resources you need. You land there and begin working right away instead of losing everything you have while you’re unemployed. As things are now, two to three months of unemployment is all it takes for most people to end up starving on the streets. But if you can just go build a powerful business in a small country, you can grow that economy, get rich, create and fill positions, and move on to the next country to expand. Not only that, other people are doing the same to end abject poverty and homelessness. The world we live in today says it’s okay to discriminate against the poor. The example we used demonstrates that. People want another rags to riches story to draw inspiration from but won’t do anything to help those stories come true. They talk and talk but usually take no actual action. They come up with schemes to run away with donated money and ineffective programs. Sure, a program may get someone off the street for a few months, but they’ll end up right back out there as soon as they lose their job. This system doesn’t work. Right now, employers are entitled to underpaying workers while demanding more work and better quality than they pay for. They know they’re doing it and won’t change it because it’s totally legal to do. They commonly pay less than the cost of living, disagree with a universal basic income, fight against livable unemployment payment, spike prices, and advocate for rapid eviction processes. How are the masses supposed to beat this system every time? To be truthful, they aren't supposed to. The majority have to fail because it’s designed that way so that someone who isn’t in need can make a bigger profit; excess for the sake of excess. In closing...
We’ve had hundreds of people knock us for being what we are just because some rich people with multiple businesses built gamer hotels. So? How many of you can even get to those hotels or afford them when you get there? How many of you can run off to Amsterdam just to stay in a gaming themed hotel? South Korea? Canada? How many of you have a solid plan and skills to build a pro basketball league? Or a pro video gaming league? How many of you have the will and ability to build a streaming platform and mobile app for the masses? A digital broadcast with round the clock feeds from all manner of gaming channels? How many of you can build a place for gamers, entertainers, and professionals to gather? We’re trying to do that and we were told there’s not a need for something like that. How so? How many people don’t have a desire to build a career in the gaming industry? Are most or all gamers successful in doing so? Absolutely not. Most fail and have to give up something they love just so they can survive.
This project isn’t about politics and representation, it’s about taking notice of a need and providing a marketplace for that. There is a need for collaboration so that gaming channels can grow and become profitable much more quickly. There is a need for gamers and entertainers to work together to generate high quality content for the masses. There is a need for more game development and more types of games for people to enjoy. There is a need for a community where professionals can go and serve the public without being squeezed out by larger competition. There is a need for hotels for travelers and homes for poor people who love gaming. There is a need for more professional leagues for athletes who don’t get drafted for existing national leagues. There is a need for new sports that more people can play professionally. There is a need for more job positions that will all be filled. There is a need for more job satisfaction, job security, and better pay. There is a need for people to chase new opportunities. Population Redistribution doesn’t only help us, it helps you as well. That’s why you should support the Gamers Pointe project, and that’s why you should especially support Population Redistribution. Thank you for sticking with us this long. We really appreciate you reading our thoughts on this matter. Don’t forget to share, like, and comment. We’ll see you soon. |